I do put steel and batteries on the bus. Id like to consider starting a train-grid factory that I see people use and I'm just theorizing that I'll come into the issue of picking up ingredients. This Factorio Base Tour showcases a magnificent 5.2k SPM (Science Per Minute) Mutliple Main Bus Megabase made by Hornet! Watching the trains move through the junction is so satisfying and mesmerizing! Berlin, Hamburg This page was last edited on 23 November 2020, at 11:18. - However, each triangular base section is an entire huge main bus! I also tend to bus 2 steel, 2 plastic, 2 reds, 1 blues, 1 batteries. Place Assemblers: 1 crafting Iron Gear Wheels, 1 each for belts and assemblers, then 8-10 for Green Science. Sulfuric Acid: Used for both batteries and Processing Units (Blue Circuits). These balancers can balance evenly between any inputs and any outputs. Please see the. So you should generally have 4 iron, 4 copper, 4 green circuits, and then you can do 2/2 steel/plastic to start out, then as you progress and get other resources made you can either leave them local (for gears/copper wire) or add them to the main bus on belts of 2 - so red circuits, maybe batteries etc. When more than the number of allowed outputs backs up, the universal balancer behaves like a normal balancer, and may not balance properly. All production. It will just depend on you on which design you would do as long as the conveyor belt is included. When logistic robots are available one might start moving some items by robots instead of using the bus. After that I begin to distribute production to separate factories and do not have single main bus for all products. Bring the belt to the target lane, then split off, making sure you make the T-junction BEFORE connecting it to ensure that product fills only a single side of the belt. Plastic x1 (recommend x2) Batteries x1. The way in which materials are split off from the main bus determines which production setups in the factory are prioritized if the bus delivers less input than all the setups combined need. The idea is that one wants to draw from every belt (and lane even) equally to not have too few items at the current planned production and not have empty and at the same time standing belts of items. The gif on the right shows a 4 4 balancer being fed by two belts, but only outputting one belt which means that its throughput in that arrangement is 50%. - It includes all the methods you need to take the designs and blueprints from the beginning on constructing your main bus, all the way up to using it to gain the advantage. READ MORE: Rust: How to fix screen tearing. What are the most popular bus routes from Hamburg? Buy Factorio here: https://www.humblebundle.com/store/factorio?partner=jdplaysMore tutorials: https://www.youtube.com/playlist?list=PLnIE0W-m629c4nhPTspGRVm35Zr80CZTgWelcome to my Factorio Tutorial series where I'll be trying to teach you guys everything I know about Factorio. by RLS0812 Thu Jan 31, 2019 3:22 am, Post (I normally skip red belts and go straight to blue to save myself the annoyance of replacing the bus 2 times). There are numerous main bus blueprint designs you can choose from and use when in a match. Flensburg, Hamburg Really quite unique in my opinion.The factory utilizes 2-8 single length single headed trains for the raw material transportation. 0eNqVllFugzAMhq9S5WmToCUh0JYz7AbTNEGbVdEgQSFUQxV3n4ExsTVs8VOEyf/Z2I7DjRRlK2ojlSXZjciTVg3Jnm+kkReVl4PNdrUgGblKY1uwBETl1WCYdoSc9AGR6iw+SEb7AKF8WiiZUymtqBayupTWCrOQxR4ya3LV1NrYsBClXYh5/xIQoay0UkwfPT50r6qtCnCT0W9GCwpzMRrWiRKQWjcg1GrwC7AQNnewQERzGLq1dTs4vAMzBBjDjRHcCMHla8m8o7KZ6qAk3pTwCwNdQc7SiNP0jjugKRpKf0JTB3R/33OrBafb5H/gAV+Y32F6lOmI98LwXmiE795VN1KteaHehZ0L4eo5yrCty5yYGItxR8PxEyXqPZKV+DRstE1Goju01AMxEyInwefU0D9jOCCz7I7j6D8SphQ7S84iTE6dA49R9ElhHtVmDH3OvbAxon7u78XeE5B4uILH6zpb/IgEpMxBBjYejqFsSvFmNw9Ft9m1u0rrKn/PH2HbVZhmGiicszTdM8qOff8JVpvtyQ==, 0eNqdlt1ugjAUx1/F9GpLitJDReUxdrssC2jjmkFLSjEjhndfwbkQLabHq4bC/3c+e8qZFGUraiOVJdmZyL1WDcnez6SRR5WXw57takEycpLGtm6HEpVXw8bli4iTnhKpDuKHZKynCOXbRAlepbSimsjqUlorzESWBMisyVVTa2OjQpR2Iub9ByVCWWmluAQ9PnSfqq0KZyZjcwxKat04mVaDVYeKEkq6YekHh24w8I9pnWFzNNqtcyB2BdFrNLq1dTv4fQdOMGBAgDkCHCO4a3RCmS+hKRoDPswmHAMPvNk+UV53UMhBGrG/vIOA3O2eKDbMmZFqxgqLn4gG8NGw8LPlN8J9UMBCb+vggyb3A2juELDlOgDIse0b+9qOrQP8imC5HhHezmVpCIL9IfxebEIQ8UMvtuhpE/cBnbzDptk7JCDGpNk//xn+TEFAhAD4kRDETTA19Ycc3uPxNffuMh4v7mzyS0JJmTuZ2+PR6MvCyOOXXbwU3WLVriqtq/w7f3XfnYRpRmjKOaTpBhjs+v4XLT/v+g==. When your need for materials becomes too great, you may want to consider moving some production OFF of the bus and feeding it in from other locations. If what you're going for is launching one satellite (beating the game) and researching all techs (for the achievement), in my experience you don't really need a "full" bus. Press question mark to learn the rest of the keyboard shortcuts. Valve Corporation. - I also have a return bus that carries science packs back to the lab area. A throughput limited universal balancer may only have the capacity for a few unused outputs. So you should generally have 4 iron, 4 copper, 4 green circuits, and then you can do 2/2 steel/plastic to start out, then as you progress and get other resources made you can either leave them local (for gears/copper wire) or add them to the main bus on belts of 2 - so red circuits, maybe batteries etc. For a comparison of belt, logistic robot and railway transport systems, refer to the Transport use cases tutorial. Some of the most popular companies departing from Hamburg are: Comati PSG, DTG Deutsche Touring GmbH, Sindbad, Union Ivkoni, Winew and Rute Auto. What bus companies operate the routes starting from Hamburg? This indicates not enough products being produced to meet demand, this can be remedied with adding more lanes with corresponding more production further up the chain of production. Place 2 rows of belts along the gear, inserter, and belt assemblers, and place the snaking belt that leads to the Green Science assemblers as per screenshot below. - Definitely 4 green circuits. Thanks for this! Hmm I was doing 2 lines for green 1 each for blue and red and i also space my lines 4 spaces apart for all my fluids and a litter needs. Phone number (716) 649-0940. This item has been removed from the community because it violates Steam Community & Content Guidelines. Balancers that are input balanced take evenly from all input belts/belt lanes. - by Rjskeet Thu Jan 31, 2019 4:44 pm, Post I ment it more like a general thing like if someone has a favorite setup they use it a cool to learn stuff from others like having 8 copper lines instead of just 4. One of the most notable designs include the use of conveyor belts. While I might leave room for 4x iron/copper, 2x everything else, the setup normally doesn't live long enough for me to flush it out completely. Heya Gmanicus! Input balanced lane balancers draw evenly from each side of the input belt, while output balanced lane balancers output evenly onto each lane of the output belt. Two science packs made efficiently and traveling together on the same belt! Steel is usually the one I'm short on. https://steamcommunity.com/sharedfiles/ =754378586. As of 0.16 Splitters can prioritize one in- and output lane, therefore the above design can supply fully saturated belts if the splitters are set up in a way that prioritizes the output belt (to earlier production) rather than letting items go on. If there is enough input for the item to saturate a whole belt then putting a lane-balancer in won't help to get more items later on. This is the case because they use more splitters than the minimum required amount of splitters for a throughput unlimited balancer. There's a lot to consider when building a main bus. Re: How many main bus lines do you generally use? The base uses a combination of Solar and Nuclear power to supply the whopping 30GW of needed power when the factory is going full tilt. Many balancers fail to balance properly once an output backs up or if an output is not used. Maintaining a main bus would require you a lot of effort and time to do it, including re-balancing your belts. The following designs have the additional property that if the incoming belts are fully saturated then the split-off belt will be full (recall that a single splitter with a single full input belt will by default split off a half-filled belt). Usually I make factories which consume 500 k - 1M iron plates per hour (4-8 blue belts), but three trains transport iron to green circuit factory, steel factory and main base (in which science packs are produced). If you don't have red circuits yet, don't worry -- you're just planning for the future! 33 $$ Moderate Sports Bars, Bowling, American (Traditional) Broadway Sports Center. You can replace splitters and undergrounds similarly by just placing upgraded versions on top of the old, (without the need to deconstruct them). Mad respect. How many bus stops and stations are there in Hamburg? Split-off designs aren't strictly necessary but help immensely. This can be done to reserve room for later expansion, blueprint-ghosts are a good usage for that as they don't allow the belt to be filled with non-usable items. - This is fixed by adding more furnace/mine set ups to keep production high. Grouping differing items together can cause problems when splitting them off, hence only groupings of two differing items is recommended. Create an account to follow your favorite communities and start taking part in conversations. I hope to cover everything in the series, but if you can't find something in the playlist above please leave a comment and I'll try to make a video on it.Today we covered how to split off a main bus, using priority splitters in both a waterfall and a reverse waterfall method, as well as more traditional main bus splits which take 25% off each lane.Map Download https://drive.google.com/open?id=1tP8lTMwijmavLCTsXYDTlB6xoNbfbFOlBlueprint String: https://drive.google.com/open?id=1ML-UGyxwLOSfpIKC9G6L35IXkPqNOMImFactorio is a game in which you build and maintain factories.You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. Having smaller groups of only one or two is also not a bad thing. Lane balancers may be output balanced or input balanced. If you need more inject more material later instead of widening the bus. Incredibly helpful, thanks for the effort. Post This is especially deceiving when the item isn't moving and all belts have filled up as these belts can't carry the amount they lead one to believe they can. And instead of rebalancing you can use priority splitters. - You could be the first review for Hamburg Legion Lanes. Alternatively, one can make split-off setups without priority splitters. These are being used to transport items and put some of it in the centre spot (which is the main purpose of a main bus). A guaranteed method to achieve throughput unlimited balancers is to place two balancers back to back that fulfil the first condition for throughput unlimited balancers (100% throughput under full load). The Steam Community of Rust shared some insights on how to design and build your main bus. The following are 2 designs for a split-off off a 2-wide bus (by reddit user /u/unique_2). This item will only be visible to you, admins, and anyone marked as a creator. Thus up to a full belt can be delivered and the remaining resources can go through on the main bus. Lubeck, Hamburg IMPORTANT: Guide will be updated for Full Release when I can find the time to do so! at minimum put 4 productivity 3 modules on the rocket silo for to reduce supplies needed for the rocket by 40%. by Amarula Thu Jan 10, 2019 3:44 pm, Post don't steal from the 4 belts of iron), 2 belts red circuits, 1 plastic, 1 belt blue circuits, 1 belt with half regular and half electric engines, 1 belt of batteries. by astroshak Thu Jan 10, 2019 1:44 am, Post Privacy Policy. And the character saw they that they were good and that they would help him on his quest to get to end-game. Look into what products use your resources and how many of those resources you can produce. steel, copper cable, iron gear wheel) but it gets way too complicated to belt weave and it winds up making more sense to having dedicated assemblers for each of their end products. For the belt close to the assembler, split off half a lane of iron plates. You especially want more gears and iron plates because that's what your betls cost to produce. Creating a train grid factory. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. by Aeternus Fri Jan 11, 2019 2:54 pm, Post Every item that is used in more than one recipe, got it's own production area with train inputs and train outputs, in my 2700 SPM game. You need to sign in or create an account to do that. - Hamburg - - Community-run subreddit for the game Factorio made by Wube Software. When one wants to use the items on their bus one could directly take items off the bus as if it is just a belt, though that would mean an extremely long bus and useless lengths of other belts. I tend to only use main busses when bootstrapping up a large train-based base so just iron, copper, steel, green circuits, and maybe gears. spaghetti for everything else. Hannover, Hamburg Green Science will share the other side. Do you want your bus to be big enough for 1 rocket but no more, or what is the maximum width you plan on using? Groningen, Hamburg Same with the production that is to the side of the bus, leave space between the builds for later expansion or belts that go between, at least three, six to ten is fitting. Make sure to watch through for all the little details!Download the save and see more info for the base in the reddit post here: https://www.reddit.com/r/factorio/comments/mef5ui/my_first_megabase_5200k_spm_beltbus/Stay up to date with new releases by Subscribing.Support The Channel On Patreon: http://www.patreon.com/Xterminator5Twitch: https://www.twitch.tv/xterminator5Discord Group: https://discord.gg/0rIlqgn3wPmrmtWmMy Twitter: http://www.twitter.com/Xterminator5My Website (Blueprints, Mod Lists, \u0026 More! It's all about trial and error as you start out, you can't be afraid to build something and let it run for a few hours to see how it works - if its not working right delete it and try something else. This can lead to designs of a base consisting of only train-stations with small logistic networks without any belts. A bus often starts at the smelting of iron, copper and steel, and then over time and distance gains more and more different items. Post all other topics which do not belong to any other category. Reddit and its partners use cookies and similar technologies to provide you with a better experience. if its easier on the group to explain, I'd be happy to be suggested a video that covers such dilemmas and any others that I'm not yet imagining. Hamburg, Pristina This may happen at a later stage in the game up to which a bus is a very good tool to reduce clutter. For more information, please see our - Valve Corporation. Although a main bus can give you a huge advantage, it's still up to you if you want to use it. Ideally, a balancer should be input and output balanced. by CJ5Boss Thu Jan 10, 2019 2:40 pm, Post Here are some Assembly line examples to get you started: Science pack production can efficiently pull off of the main bus to have an expandable system. is the fix to just have much larger grid sizes to account for the wait platforms? What is your definition of "main line bus" ? Mister's Bar and Lanes. For very large amounts of items railways may be a better alternative that can not only carry large amounts of ore but also the intermediate and end-products. All rights reserved. Hamburg, Copenhagen there is even enough iron left for "buildy things" (belts, etc). Additional referece for all that is Factorio: Thanks to everyone who shares their ideas on the forums & YouTube! Comati PSG Zentral-Omnibus-Bahnhof Bus terminal, Hamburg, Comati PSG Zentral-Omnibus-Bahnhof Bus terminal. 1.2K 91K views 1 year ago #Factorio #FactorioBaseTour This Factorio Base Tour showcases a magnificent 5.2k SPM (Science Per Minute) Mutliple Main Bus Megabase made by Hornet! The balancers/taps get very large above 4 since your next logical jump is 8. What items one puts on a bus is a personal preference. What should I put on my new main bus and how many belts of each item? I have made about two lines of iron and copper in my last few vanilla games. 0eNqVld9ugyAUxl/FnKstwRbwT1sfY7fL0mhLHIlFh9DMGN99qO1mWrrCFfHI9+NwvgP0UFSaNZILBVkP/FCLFrL3HlpeirwaY6prGGRw5lJpE0Eg8tMYmGeEFAYEXBzZN2RkQB7Kt4WSWpVcsdNC1lRcKSYXsshBpmQu2qaWKixYpRbiePhAwITiirN509NHtxf6VJhlMvKIgaCpWyOrxbiqQYUUQWeGeBgTusFQdwz5BxN5ZxPZMLE3htowiTMGXykIjlyyw/wrtjBT70LdQKkFuvmFamO7LGVtxidY01bXXqq1avTYNXfgrW8hsa2Ou/v2tqS1SubEiA1BsKcX+HnVCPH1lzhAqb8X+M8KLh44QSKHIl6sxavEIVHvQ2I3JvEx13rMSOqCwBeEPYuN72as9wbZ+p5OgzEX7HQZZ4tnBkGVG52J0XDaUyB5+amCl6IL1nqtBf/SbE9fg9xMPTPZTuA0jmmabiihu2H4AQXcOK0=, 0eNqVlNFugzAMRX8F+WmTwkpSSlc+Y6/TVEEbdZZoYMGphir+fYZOHVrTijwhQu7J9Y3xGcrK6caiIcjPgLvatJC/n6HFgymqYY26RkMOJ7TkeEWAKY7DwmVHrKAXgGavvyGXvQhQvk2UyqtE0seJrKmQSNuJbDlDRrYwbVNbiktd0USc9h8CtCEk1Jeix5dua9yx5GNyeY8hoKlbltVmOJVRMW/t+JH2g6F/GDUbkzygLIPNLH2YNBijfJjVbMzVjIA9Wr27fFIeZnZ707cJvaweuFpfCY6v2B5szc/HWQ++ftumdtS4oUFuuK+hoSU+d5sZ9cXXAqUPIZPA3L1GpAy9Pb8ZFRx38pc2mjthy+BO97tLQ+L2tpNcBXSk30QWWov3p5XrwBHCFJ5t4xzMJxNeQFWwjNdUPFYUWTx8UvRUdtHCLZzBL6e36jkqeetJ23bkZmmqsmytpNr0/Q+uzw2D. This is also a downside as there are more belts used and therefore more room for belt-buffer and everything is less compact. To have all the information in the palm of your hand download our mobile app for free! by ultralance12 Tue Jan 29, 2019 4:53 pm, Post Place inserters as per screenshot -- only inserters need long-arms. If you look at popular bus designs most of them seem to have 4 belts with 2 spaces in between. I dont make any two buses identical unless Im following a blueprint for some starter base. Hamburg, Siauliai Belt Balancers - how they work and how to make them, Finding balance: A guide to belt balancers, https://wiki.factorio.com/index.php?title=Balancer_mechanics&oldid=183149. 2 iron, 2 copper, 1 red circuits, half and half blue/batteries, 2 plastic, green circuits, 2 steel. It comes out 83 iron/sec (3.11 red belts), 104 cu/sec (3.9 red belts), and 56 green circuit/sec (2 red belts). I tried using next-level products (i.e. The concept of a Main Bus is to put the most used and useful ingredients in a central spot to use for assembling machines. Hamburg, Rotterdam for example, there will be dozens or trains that will want to get at the green circuits, so I will need train wait platforms but I'll need so many of them (have at least one wait platform for each train that wants green circuits just in case of bottlenecks) that there will be a whole grid just made up of wait platforms that not much room for actually making the circuits. Id like to consider starting a train-grid factory that I see people use and I'm just theorizing that I'll come into . http://www.doomeer.com/factorio/#1132bbbbbbbbbbrrgrrrrrgrrrgrgrrrrrrrrrgrrrrrrB10rB12rB24rrrrgrrrrrrrrrrrrrrrrrrrrrrrrrrrA1rrrA1rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr. Now red belt can span 6 tiles, which is pretty good for parts of the bus. But robots have their own difficulties and require a lot more resources and knowledge of the game. - by Saemj Thu Jan 10, 2019 11:07 am, Post 6 years later and you still respond to almost each and every person. The output from putting them on something like green circuits feels impressive because of the output from so few assemblers, but it's much more effective to multiply blues, then reds, before greens! All production and builds in the factory are belt based and there are 4 identical, but rotated \"mini bases\" that each produce 1.3k SPM and fit into a corner triangle. by Miravlix Thu Feb 07, 2019 11:19 am, Powered by phpBB Forum Software phpBB Limited. A good example of this are copper cables as they consume more space on a belt than in the form of copper plates. Place another belt along the output side of the assemblers. They are also inefficient to belt -- 1 copper plate makes 2 copper cables, inflating the need for belts by two-fold! Hamburg, Giessen That means that a splitter can be used to put an equal amount of items on two belts. by Hannu Wed Jan 30, 2019 7:28 am, Post But when you discover the most important ones, you'll eventually have a grasp on it. Place Concrete or Stone Brick under a couple lanes of your bus & in one of the spaces between lanes (at a minimum) since it gives you a speed boost when running. - Hamburg, Siegen Hamburg, Skopje If you want to get away from spaghetti designs, building a Main Bus will allow you to reach a vast throughput of materials through your factory. The width of the bus can become a problem if it is very wide. You are very welcome! 4 should be max, as even if you run 4.. you will still run out as the belts just acts as buffer.. the real key is to have more inputs to the main buss, or and give some factorys direct link that matches theyr requirement from the furnaces. Once you've decided, proceed with collecting all the resources necessary to construct your main bus. Makes doing blue science and rockets later easier as well. Press J to jump to the feed. I think this would be adequate: Oh, I already have blue belts. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Yet! Most basic science is done and I reworked it to start pushing towards beacon based systems. Green & blue circuits share a line going in. Therefore, I usually go down to two. Hamburg, Kolding Split off a full belt of red circuits to go closest to the assemblers, since they are needed in highest quantity. A recommended number is two free spaces for every group of four belts, although leaving more space can be useful too. These start out as iron chests, upgrade to Passive Providers, then to Requesters as earlier belts are phased out. So, if only one side of that splitter gets input, as can be seen in the gif, it can only output one belt even though the side of the splitter is fed by a splitters which gets two full belts of input. Copper Cables: While they are high in demand for green circuits, they are used in almost nothing else. Universal balancers can be throughput limited. The easiest way to do a two-material split off is to start with the position of the belt near the assembler, and work backwards. Hamburg, Bremen Hamburg. Kharkiv, Hamburg - 3 is not wise since it is hard to tap properly and rebalance. Frankfurt (Airport), Hamburg Make sure to leave room for a lubricant pipe to feed the blue belt assemblers. - I still need to put skynet back in =P. Add mods to increase your enjoyment, from small tweak and helper mods to complete game overhauls, Factorio's ground-up Modding support has allowed content creators from around the world to design interesting and innovative features. by astroshak Thu Jan 10, 2019 2:08 am, Post - Your resources still come from a mine somewhere, so your bus will get thinned out after a while even with balancing. The following are two designs for a split-off off a 4-wide bus that feature an in-line lane-balancer(by reddit user /u/moomaka). When you get robots, you can easily extend the bus with blueprints. Using iron plates as index 100: Copper: 78 Steel: 7 Plastic: 15 Coal: 13 Iron Gear: 6 Electronic Circuit: 38 Advanced Circuit: 6 Stone Brick: 2 Note that this is for science only. Yea, that's fine, to make gears where they are needed. This is sometimes done to get Items crafted into a chest for personal use like pipe which only uses Iron plates. Place Assemblers: 1 crafting Iron Gear Wheels, 6-8 making Red Science. The resulting balancer is usually larger than a balancer that was initially designed to be throughput unlimited. 7. ): http://www.xtermvideos.com-----------------------------------------------------My Merchandise: https://www.designbyhumans.com/shop/Xterminator/My Website (Blueprints, Mod Lists, \u0026 More!
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